Your browser does not support JavaScript or its disabled!
Please turn it on, or be aware that some features on this website will not work correctly.

Current Interface

Change Log

Isaworld keeps every gameplay feature, now framed like a modern dark-fantasy game portal.

PVP world 0 online Sweden
Added !stats talkaction to see your total combined bonuses from equipment. Change Log

Change Log

Newest updates appear at the top.

Isavore
2026-03-14 18:51
* Items will now roll 0-4 slots where you can insert sapphires, amethysts, rubys and emeralds for the item to obtain an elemental protection bonus. Right now each slot gains a 2% protection towards selected element, Fire, Energy, Earth or Ice are currently the available elements. This is subject to change. Upgrade slots: 4/4 Slot bonuses: . 8.0% Fire protection * Bosses has been nerfed. They will now be 10-20% stronger than regular monsters. Lootchances are increased by 25% and they yield 50% more experience and still have a 100% droprate for Boss Tokens. There are currently 35.125 different bosses that has a chance to spawn. * It's now possible to convert dusts in a 5 to 1 ratio in the Craft menu. * It's now possible to sharpen your weapon atk with 10+ for a 1 hour duration for the cost of 100.000 gold and 10 ancient dusts, also in the craft menu. This is subject to change. * Last but not least in the craft menu. It's now possible to craft usable scrolls + Ancient Health Scroll + Ancient Mana Scroll + Ancient Experience Scroll + Ancient Skill Scroll + Ancient Speed Scroll * The task system has been reworked. You will only receive collecting tasks from monsters which you've reached stage 1 in the cyclopedia. Collecting items from weaker monsters will grant you lower task points. For each 100 task points you gain, you will unlock a permanent 1% bonus exp. * The experience stages has been lowered as there are many ways to increase your experience stage in-game. (Equipment bonuses, tasks, monster bestiary stages, exp scroll).
Isavore
2026-03-11 00:57
* New Task, Attributes, Teleport & Craft windows has been added. Completely new designs has been done for a more user-friendly UI. It gives a more "professional look" to the client. * A new client will be uploaded within a day.
Isavore
2026-03-02 17:44
* A Monster scaling system has been added and reworked somewhat but we have finally found a good formula and basecalculation for the system. It will be calculated with a Power formula where Power = level + highest skill. each 10 in power scales the monsters with 0.01. So 100 in power = 1.1 as the base is always 1.0. A level 100 with 100 in sword fighting will have a power of 200. Meaning that monsters will scale 1.2 times. So a monster with 1000 hp will now have 1200 hp when the player are withtin 10 sqm of the monster. The damage output of the monster will be 1.0 x Power x 0.5. The experience gain of the monster will be 1.0 x Power x 0.75. Monster will also downscale, if someone with alot of power leaves a monster and a player with low power meets that monster, the scaling will apply accordingly. For party hunts the scaling will be made according to the player with the highest power.
Isavore
2026-02-27 22:33
• The rarity system has been reworked a tiny bit. All non rarity items will now become basic: * 22:30 You see a pair of basic brass legs (Arm:5). And they will yield no bonuses. And there are now several more rarity stages on items. Isavorian is still the highest tier, but to balance things out, a few more rarities were required. It was too easy reaching high-end gear really early in the game making your character way to OP by simply just killing an easy random boss.
Isavore
2026-02-15 01:45
The new client will be added to the website soon
Isavore
2026-02-15 01:45
Some issues with the client has been fixed, no more small freezes and lag.
Isavore
2026-01-17 21:57
- Some major changes has been made to the item rarity system. The script has been nerfed by 50%, some bonuses has been removed and others has been reworked. - Named monsters can now affect Demons, Dragons, Elves, Orcs, Humans, Goblins and more. They will be respawned with a personal name, stronger attacks, they run faster and also gets the ability to summon monsters and gets a random deadly spell they can cast on you. Beware that they can become ALOT stronger than a regular type of that monster. Treat them like bosses and with respect. But their dropped loot will always be at least Legendary and named after their master. You see Terrorfang the Dragon's Isavorian Broadsword (Atk:26, Atk Spd:1.512s, Def:44). Bonuses: Defensive: . Reveals invisible monsters . +21 Weapon Defense Attributes: . attack speed 1512 ms +more
Isavore
2026-01-11 19:36
Its now possible to add items to autoloot with !autoloot <itemname>. A second promotion is required and the limit is up to 10 items.
Isavore
2026-01-11 12:59
- A command to check what monsters drops a specific item has been added. /item crown helmet 00:00 Monsters that drop crown helmet: Hero, Nightmare Scion, Orewalker, Renegade Knight, Roaring Lion, Ushuriel, Vile Grandmaster, Zanakeph
Isavore
2026-01-11 11:44
- A second promotion has been added, you need level 100 and some additional items and gold to get it. Can only be bought my King Tibianus. Tell him that you want to Evolve.
Isavore
2026-01-10 20:28
- Teleporting using the Tome of Teleportation now costs 1 magic dust instead of 1.000 gold. Locations still needs to be unlocked.
Isavore
2026-01-10 20:26
- Its no longer possible to enhance your items for them to roll a rarity, this will be based on loot luck only.
Isavore
2026-01-10 20:25
- Dragons, Demons & Human monsters now has a chance to get more personal with boosted stats and can get their own personal name.
Isavore
2026-01-04 11:22
- Ray The Merchant now spawns at different cities every day. Monday - Thais Tuesday - Venore Wednesday - Edron Thursday - Carlin Friday - Ankrahmun Saturday - Liberty Bay Sunday - Darashia
Isavore
2026-01-02 06:19
- Fixed an issue with ore wagons in Kazordoon. Now they don't require a ticket anymore.
Isavore
2026-01-01 11:44
• New starting equipment has been added to temple in rook. • Several other map bugs and issues has been fixed in rook.
Isavore
2026-01-01 10:27
• Updated the server info on the website to explain some features of the server. • Updated the change log on the website to display messages from Discord. - This is mainly for those who don't use discord.
Isavore
2025-12-29 15:57
A ton of minor bugs with monsters and loot has been taken care of.
Isavore
2025-12-22 22:12
Two new bonuses has been added: • +6 minutes Training time / minute - You regain your training time quicker with different values depending on rarity. • +8% Focus training efficiency - Your training focus will make your skilling more efficient with different values depending on rarity. Repairing soft boots in Venore will no longer remove possible bonuses attached to your worn soft boots. They will transfer to the new pair of soft boots you recieve. Doing collecting tasks will now give you a fixed value of 50 task points for each 3 tasks you complete instead of giving you task points depending on the item value. Each 200 task points you have you still gain a 10% permanent exp boost.
Isavore
2025-12-12 18:18
It's now possible to place a temporary teleport location that will last for 30 minutes. This comes in handy if you need to refill your supplies and are far away from a regular teleport location. It appears as "Temporal Marks" inside your tome of teleportion.
Isavore
2025-12-07 23:31
A new bonus has been added to rarity rolls. Stamina gain / 5 minutes. The value is depending on the rarity and they do not stack, it only counts the highest stamina gain bonus.
Isavore
2025-12-07 12:06
A new spell has been added: inanis anima This will spend all your mana. For each 100 mana that is spent, you gain 1 soul points. If your current mana is 950 when you cast the spell, you will spend 900 mana and gain 9 soul points. And you are left with 50 mana.
Isavore
2025-12-07 12:04
The companion has been changed to drain soul points. 10 soul points every minute. When your soul points reaches 0 the companion will vanish. You also need at least 10 soul points to summon the companion.
Isavore
2025-12-07 12:02
A new bonus has been added to rarity rolls. Soul point gain /30 seconds. Depending on the rarity, you gain a small amount of soul points each 30 seconds. However, it can not be combined. It will simply pick the highest soul gain from an item. Even if you have 2 items with 4 soul points gain, you will only gain 4 points and not 8.
Isavore
2025-12-03 20:57
You are now able to check how far you've gotten in your bestiary tasks by a simple command: 20:00 Player [50]: !beast dragon 20:00 Dragon: 159 kills 20:00 Dragon Lord: 46 kills This command will include all monsters you've killed with the name "dragon". So even undead dragons, dragon lords, dragon hatchlings will be counted, if you've killed any.
Isavore
2025-12-03 14:51
Rarity bonuses and rolled Set items is now lightly based on what weapon-type the character has equipped. So looting a royal helmet for example, while using a sword as a weapon, if the royal helmet is rolled as a rare item, it will not get any +club, +axe or +distance skill bonus. Instead it will, if rolled, get a +sword skill bonus. If the royal helmet is rolled as a set item, the set will be based from the players equipped weapon-type. So the applied set will be more fitting for a sword fighter.
Isavore
2025-12-02 13:02
A Tome of Companion has been added. You can now summon a companion to aid you during your hunts. You can summon either Hunter Companion, Tank Companion or Elder Companion. The damage and healing the companion does scales with your characters highest skill. The health of the companion scales with your characters health and depending on which companion you summon the health multiplier differs. The companion will aid you for 20 minutes and currently has a 30 minute cooldown before you can summon him again.
Isavore
2025-12-02 12:46
A new ultra rare rarity stage has been added, Isavorian.
Isavore
2025-11-25 20:35
White, red and black elites now drops magic, rare, legendary and ancient dusts.
Isavore
2025-11-25 20:34
A new bonus has been added to the rarity system, wand damage. It applies only to wands and rods and increases the damage output. The magic damage bonus now also applies to wands and rods.
Isavore
2025-11-17 21:03
Reworked the task system. The previous task system has been removed and reworked into the bestiary system. So you are automatically introduced to the new task system when you start your adventure. The bestiary system works for every single monster and boss in the game which means that the task system works the same way. There is a reward to collect for every stage for every monster in game.
Isavore
2025-11-09 17:10
Bestiary system added with 4 stages. 100 kills of a monster unlocks 5% bonus exp from that specific monster 250 kills unlocks 8% bonus exp 500 kills uinlocks 11% bonus exp 1000 kills unlocks 16% bonus exp. This works on all monsters around the world.
Isavore
2025-11-07 16:54
Added a coal wagon race minigame in edron castle.
Isavore
2025-11-06 17:31
Added a bomberman minigame for 2-4 players in edron castle.
Isavore
2025-11-04 19:27
Respawn time on creatures has been changed. It now has a new min and max respawn time. spawn time also increases depending on how many players are logged on. Increasing with 3% for each 10 players online. Overall the respawn time has been lowered since it was way too high.
Isavore
2025-10-30 17:57
Ray The Merchant has been added to Thais depot. He's buying all kind of goods and also tells a few mean dad jokes.
Isavore
2025-10-29 19:16
Harvesting dust from tier 1 rarity item will give 1 dust, tier 2 will give 2 dusts and tier 3 will give 3 dusts.
Isavore
2025-10-29 19:15
Item rarities has now been divided in 3 tiers, depending on monster strength. tier 1: Magic & Rare tier 2: Above + Legendary tier 3: Above + Ancient. tier 1 will give 50% bonus strengths tier 2 will give 100% bonus strengths tier 3 will give 150% bonus strengths.
Isavore
2025-10-29 19:13
in-game bug reports are now sent to discord bug-reports channel
Isavore
2025-10-29 19:13
Several parts of explorer society quest has been fixed
Isavore
2025-10-28 20:03
Family brooch for the explorer society quest has been fixed.
Isavore
2025-10-27 22:38
Added training powder to the shop, it refills your training time.
Isavore
2025-10-27 21:05
Shopsystem with donations has been reworked and fixed.
Isavore
2025-10-27 19:14
tier 2 tasks has been reworked.
Isavore
2025-10-26 18:43
Added a slotmachine in edron castle, try your luck!
Isavore
2025-10-26 11:41
Added a lot more items to tier 1 task reward pool.
Isavore
2025-10-20 18:52
Changed "Offline Training" to "Training" Added a "Train *skill* button to all player skills in the skill window.
Isavore
2025-10-20 18:51
Removed the bonus stats window and added it to the skill window instead.
Isavore
2025-10-19 18:08
A bonus stats window has been added to the client, showing the bonus stats from your equipped items.
Isavore
2025-10-18 15:01
Added !stats talkaction to see your total combined bonuses from equipment.
Cache: 60s (avoid spamming refresh)
Showing up to 50 latest messages